Ministrati2

Dreamy Room Level 120 Walkthrough & Guide

Dreamy Room Level 120 transforms a blank stone chamber into an enchanting medieval workshop. In this guide, you’ll master the placement of every rack, ladder, banner, and bench. Ready your inventory and prepare for the puzzle of precise placement in Dreamy Room Level 120.

Dreamy Room Level 120 Walkthrough & Guide

Dreamy Room Level 120 Walkthrough & Guide

Dreamy Room Level 120 transforms a blank stone chamber into an enchanting medieval workshop. In this guide, you’ll master the placement of every rack, ladder, banner, and bench. Ready your inventory and prepare for the puzzle of precise placement in Dreamy Room Level 120.

Step-by-Step Guide

  1. Start by placing the Wooden Boot Rack and Weapon Rack in the bottom-left corner. Select the sturdy wooden boot rack from your inventory and gently drag it to the bottom-left corner, ensuring it sits flush against the left wall. Place the small fence-style weapon display stand in front of it, with the axes and spears leaning against its slats.
  2. Install the Ladder, Arched Window, and Vining Greenery on the left wall. Lean the wooden ladder against the left wall, slightly to the right of the boot-and-weapon display. Place the arched window above the ladder's midpoint and snap the trailing vine bundle over the window's top edge.
  3. Hang the Decorative Banner on the upper left wall by placing the green heraldic banner high on the wall, centered between the ladder and the window, with its bottom hem floating about two brick-rows above the floor.
  4. Install the Second-Floor Railing by placing the gray metal railing segments along the open front from the left corner to the right wall, ensuring each section clicks into place.
  5. Set Up the Dining Nook with a round wooden table on the second floor, positioning two chairs opposite each other. Place the golden decanter and crystal goblet on the table, with a plate of roasted chicken beside the decanter.
  6. Add the Potted Plant to the railing on the upper floor, ensuring it snaps cleanly between two posts with foliage draping over the edge.
  7. Position the Tall Cabinet of Scrolls and Potions on the back wall of the second floor, centering it between the railing’s right post and the corner. Add rolled scrolls, potion bottles, and stacked tomes inside the cabinet’s cubbies.
  8. Place the Small Stool next to the cabinet, ensuring its cushion faces outward and it doesn’t overlap with the cabinet.
  9. Build the Blacksmith’s Bench on the lower floor, aligning the golden anvil block atop the bench and adding the vice attachment without protruding past the floor boundary.
  10. Add the Blacksmith Character and Display Helmets by placing the cat-like blacksmith NPC mid-swing on the anvil. Align the row of metal helmets atop the bench’s surface.
  11. Position the Visiting Knight and arrange Wall Shields and Swords with the knight at the bench’s front-right corner. Mount three decorative shields on the right wall and slot a pair of swords beneath them.
  12. Mount the Deer Trophy, position Crates of Greenery, and place Candles by snapping the deer trophy high on the right wall, placing crates of trailing plants in the bottom-right corner, and adding lit candles to the bench corner and boot rack.

Notes & Precautions

  • Pay attention to snapping guides and alignment indicators to avoid blocked interactions or clipping. Ensure items lock cleanly before proceeding.
  • Avoid dragging large objects too close to corners to prevent them from hovering or clipping.
  • Ensure lighting elements like candles do not overlap other objects or their glow may not render correctly.
  • If railing segments do not connect, check if the floor segment aligns to exact grid increments.

Tips & Tricks

  • Start with corner-anchored items before filling mid-room spaces to maintain proper spacing.
  • Use the preview overlay in “placement mode” to anticipate how light interacts with furnishings.
  • Hold the shift key while dragging to temporarily disable grid snapping for more organic looks.
  • Save your layout before adding characters as repositioning NPCs can reset nearby props.